I just finished my first mobile game, Brownie: Spirit of the Woods! I hope embroidery is the appropriate category-- it might fit toys, dolls and playthings, or miscellaneous--but the embroidery is my favorite part!
The basic premise is that a storm is coming to the woods, and you're a bear riding on a broom, scooping up stranded critters and rescuing them before the storm catches up to you. You steer Brownie by tilting your device, and tap the screen to rescue the critters. It's just a super-simple, cutesy game
I've been wanting to make this game for awhile, but I was feeling uninspired as I tried and failed to draw good graphics (especially since we had gotten rid of our Wacom tablet, and I was having to draw using a mouse, which you have to have really steady hands and lots of patience for!) But then it hit me: okay, maybe I'm not great at digital art, BUT, I am a crafter--what if I could make the graphics out of fabric? I had never seen this done with games before, but I was inspired by the felt books I've seen on here, as well as Clare Beaton's work, which looks fabulous. So I set out to do just that, and I'm so happy I did.
I just had to make a few basic art objects, took high-res photos of them, and then I replicated them for the game.
Here are the trees, Brownie, and the critters you're rescuing:
Brownie is made from an old towel, the broom is made from a twig in our yard and some rope, and the critters are made from old pillowcases and various fabrics (I love to recycle!
For the end screen, I didn't do embroidery because I wanted it to look a little different than the rest of the game. So for the trees, I braided a bunch of strands of yarn, and then lined them up and sewed them together, maneuvering the different braided strands to make branches (if that makes sense...) I threaded metallic gold thread throughout the trees. Then I scattered some felt fabric for the leaves, and used the same brown towel I used for Brownie to make the ground. It has a sheer red, yellow, and orange tulle fabric for the background, but it's hard to really see it because the "sun" is shining so brightly.
And one of my favorite parts is that even the text is hand-stitched. To make this, I just stitched the alphabet, and then turned it into a font using a program called Hiero Font editor. It turned out to be more time-consuming than I had expected! It may not look as crisp as a regular font, but I think it's worth it to have everything onscreen be handmade.
One thing I learned is that even a simple game takes a tooooon of work and time (this game took about 6 months, although not full-time). I also learned that it's worth it to keep tweaking until you're happy (even though at a certain point, you have to accept what you have!) For example, at first I only had a pretty basic camera, so the graphics weren't crisp or clear at all, so it was definitely worth it to upgrade my camera!
And one last note: The sound effects are made from my 16-month-old daughter's babbling noises, which I love <3
Here are some screenshots:
And the trailer, (which was a craft project in itself!): http://youtu.be/g23rDbT7Y3s
Thanks so much for looking--I appreciate any c&c!