as someone who whad to do all of this stuff in graphic design school, i know it's a pain. i mean
anatomicall studies in general. especally if one gets grades on the works, because every teacher is different.
like one WANTS somewhat detailed nipples, other ones get angry if one spends to much time on that
art and everything related is so hard to give grades.
grades in general were a pain at art school, no matter if the subject was art, painting, figure drawing, advertising, corporate design
simply because everyone sees life/beauty/aesthetics/everything else a little different.
i'm not the best at figure studies, but as i had to do it one afternoon every week for five years, i thought i would share the things i found out. i'm not bad either, i just don't like it that much
when did you start with that?
in your work, i see a few very good parts (in my opinion the head part of the last one, how the first woman sits (it seems as if it was possible to sit that way, and that's what you most certainly want), the "second strongest" in its composition and the person looks good
) and a few that are really wrong(the nude male's right leg, the reft leg of the nude female in the 3rd from the botton, the lower back of the 2nd sitting woman
i agree on the glow-thing.
this depends on the teacher, but we were taught by half of our teachers, that big fat black lines (like at your barbie-portrait) are not as great as finer, more "natural" lines.
it's important to find the balance between outlines and hatching (? sorry, i'm no native english speaker))
it's not good to do just outlines, but to much grey all over the paper is not good either. at least at my school, every teacher wanted that a little different. we had a few that just wanted lines
i don't know if you already did some of these things, but i woud highly recommend to study anatomy. a little bit.
get a anatomy atlas-there's cheap ones for artists. everything became so much easier for me after spending some time with mine.
to make it more effective, look up the proportions of a human body in numbers. like
the head goes seven times into the height of a person (don't trust me on that, i can't remember if it's seven or eight times, but something like that)
that really makes things easier.
i think this would really help you to understand the whole shoulder girdle. it doesn't really look as if you would really know which bones/muscles are where. that's okay, it took me a long time to get into upper arms/shoulders/collarbones
and find out how "supporting leg/non-supporting leg" works.
the first thing we learned is, that it would be a good idea to draw the skeleton before even starting to do the outlines.
you might need some anatomical knowledge for that, but it is something i always found to be a very great idea, because:
1) it's so much easier to correct the posture if it's just simple lines
2) the shortenings of arms and stuff doesn't look as strange on a skeleton
3) it doesn't take long to draw a short sketch of the skeleton, then you can make a few steps back and look at your work from some distance
4) it's easy to see if the drawing sits good on the paper after a very short time
one of the more important things: go away for 2 or 3 metres and have a look at the drawing from there every few minutes. you will see big mistakes earlier.
i don't know the scale, but our studies have always been big. i maybe you already do this, but if you have to do longer(straight) lines, we were taught to stand like that: http://farm4.static.flickr.com/3551/3535998306_1b5f87da1c.jpg
of course with something that draws lines (this example shows how we should have done horizontal lines)
it's kind of annoying, but somehow it becomes great after some time.
and the last thing: get one of these wooden dolls. i think you can even get them at ikea http://de.academic.ru/pictures/dewiki/71/Gliederpuppe.png
so. enough blabla.
i hope you don't think i'm harsh or something, because that's the last thing i want :-)
i hope that's what you wanted to hear
in some way.
i think that's what the most important things were to me. i hope you understand everything, if not just ask.
if you hate me now (i hope you don't, but just in case
), just ignore my answer.